Thursday 31 May 2012

'Diablo 3' allows intercontinental multiplayer, Blizzard takes cut of Auction House earnings


Diablo 3 players will be able to team up with their fellow adventurers from across the globe — but with a few restrictions, Blizzard announced today.
Characters and items in Diablo 3 will be bound to one of three server regions: The Americas, which includes the U.S., Canada, Latin America, Australia, New Zealand, and Southeast Asia; Europe, which encompasses European nations as well as Africa and the Middle East; and Asia, which includes South Korea, Taiwan, Macau and Hong Kong.
Though you can't move characters between these three regions, players will have access to "Global Play," which lets them create new characters in territories other than their "home" region. They'll be allowed to play with other players on those servers with only one restriction: They can't bid in the real-money Auction House in any other region but their own.
Speaking of, Blizzard also announced that the real-money Auction House won't launch until "approximately one week" after Diablo 3's May 15 launch. Blizzard posted a comprehensive FAQ on the controversial auction system on the game's official site, clearing up a few points of interest for its prospective users.
For instance, folks hoping to turn the game into a business opportunity will be discouraged to learn that Blizzard will take $1 off the top of every piece of equipment sold (and 15 percent off of everything else), and charges a 15 percent transfer fee to move money through a third party like PayPal. To avoid that surcharge (as well as PayPal's own transfer fee), players can choose to move funds to their Battle.net account, where they can use their money to pay for games, subscriptions or more in-game items. Of course, once they do that, that money cannot be refunded back into real-life cash.
Check out Diablo 3's official site for more information on how the Auction House will operate.



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PayPal launches UK-only InStore mobile payments app


Online payment giant PayPal is launching a UK-only app for Android and iOS called PayPal InStore, which enables users to make payments using their smartphone and PayPal account. Rather than using NFC, the app generates a unique barcode for each account and relies on a four-digit PIN for security.
Mobile payments have yet to make their mark in the UK, and perhaps with that in mind, PayPal has found an unlikely partner with the middle-of-the-road Aurora fashion group to help launch the scheme. Aurora will be taking mobile payments in its Coast, Oasis, Karen Millen, and Warehouse stores nationwide starting tomorrow. PayPal has recently partnered with a number of companies across the world as it attempts to make it big in the mobile payment space.


So why no NFC? Cameron McLean, Managing Director of PayPal UK, says that "mobile payments don't need NFC technology to succeed," adding that the service "works with the phones most of our customers already own," and "our retail partner doesn't have to install new systems to take in-store mobile payments." PayPal has carried out research among major UK retailers that suggests you won't need a wallet on the British high street in 2016. According to McLean, "a phone will be enough."


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